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  1. Kinect 2 for Windows - Introduction

    This series will show you how to build a Windows 8.1 store app which uses almost every feature of the Kinect 2. The lessons in this series work the best when completed in order.

  2. Kinect 2 for Windows - Hands On Lab 11 - GitHub Pages

    This lab taught you how to set up Kinect Studio and record Kinect data for playback and testing using the Kinect SDK. You can now use this to test certain interactions with your application and not have …

  3. Kinect 2 for Windows - Hands On Lab 12 - GitHub Pages

    This lab is part of a series of hands on labs which teach you how to use almost every available feature of the Kinect 2. This is the twelfth lab in the series, and it teaches you how to record, tag, and compile a …

  4. Kinect 2 for Windows - Hands On Lab 1 - GitHub Pages

    Currently the Kinect is simply turning on in the application, and with this confirmation you know that the application is activating the Kinect. There is code available for the completed solution of the project in …

  5. Kinect 2 for Windows - Hands On Lab 10 - GitHub Pages

    This lab explained how to use the Kinect Input library to show a Hand Cursor overlaid on an application. As you can see, the use of a hand cursor is extremely smooth and accurate.

  6. Kinect 2 for Windows - Hands On Lab 2 - GitHub Pages

    This exercise will aid you with troubleshooting any problems with the Kinect later, and to highlight the resolution difference between frames in the next exercises.

  7. Kinect 2 for Windows - Hands On Lab 4 - GitHub Pages

    This exercise will teach you how to retrieve a depth frame in a Kinect for Windows 2 application for Windows 8.1. This lab and all subsequent labs in this series are built using C# and assumes you …

  8. Kinect 2 for Windows - Hands On Lab 8 - GitHub Pages

    This is the eighth lab in the series, and it teaches you how to use the Kinect 2 to get face points, and other face properties, for up to 6 bodies. This lab will explain the following:

  9. Kinect 2 for Windows - Hands On Lab 13 - GitHub Pages

    This is the thirteenth lab in the series, and it teaches you how to use the Kinect 2 and the Bing.Speech API to recognize speech as input for a new Windows 8.1 store application.

  10. Kinect 2 for Windows - Hands On Lab 9 - GitHub Pages

    This is the ninth lab in the series, and teaches you how to use the Kinect 2 to get face points and use them to manipulate a camera in a 3D game. This lab will explain the following: